3d Self Portrait WIP

Here are some images from a self portrait model that I am currently working on.
The basic polygonal mesh is being built in Maya. At a later date it will be edited in Zbrush, but I like to get a basic form with clean edge loops done in Maya first. It should make further editing much simpler. The current “eyes” are placeholders to model around. I will be moving on to texturing as well as rigging soon.

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3 Comments »

  1. Charles says:

    Bout time you updated… TSK TSK!

    I’ll be happy to see how you handle zbrush. Are you going for hyper-real or stylized? BTW not sure if you’re aware, but watch your poly distribution. If things aren’t evenly distributed then you’ll be in for a world of hurt and annoyance when you get into zbrushes higher subd levels.

  2. testjamal says:

    I will probably create both versions, realistic and stylized, eventually. Tell me more about your thoughts on poly distribution. Does the wire view you see here look like I will run into problems?

  3. Charles says:

    No, it should be fine, everything looks evenly space.The most you’ll see is some slight pinching (I doubt you’ll even see that) maybe between the brows but the smooth brush should take care of that.

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Shapeways prints ordered

I recently prepared three models for printing via shapeways. http://www.shapeways.com

the Big Blue Boy Scout from Jamal Sullivan on Vimeo.

version of the joker from Jamal Sullivan on Vimeo.

punk duck full model from Jamal Sullivan on Vimeo.

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the Big Blue Boy Scout part 2

The modeling for this character is complete! You can see a turntable of the model here:

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Vail Film Festival 2012

I recently had occassion to attend the Vail Film Festival. I created the animated pre-roll of the festival logo and sponsors.
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the Big Blue Boy Scout

supes and his cape

I’m modeling a very familiar character for a 3D fan film, Superman, or as I’ve seen Batman call him “the big blue boy scout”. Here are a few images of the model in progress as well as a turntable of the current look of the model.
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Demo Reel 2012

Downloads:
http://www.jsulli.com/videoFiles/demo2012.mp4
http://www.jsulli.com/videoFiles/demo2012.webm
http://www.jsulli.com/videoFiles/demo2012.ogv

This demo reel showcases some of the work I have been involved in. Unless otherwise indicated, I did all of the work presented. I work in 3D animation, primarily using Maya currently. I also am quite familiar with 3D Studio and to a lesser extent SoftImage XSI. I am extremely proficient in many of the Adobe Creative Suite applications.
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3d turntables on vimeo

I’ve posted some turntables of some models @ vimeo. I’ve embedded them here:

self portrait turntable from Jamal Sullivan on Vimeo. Details »

Modeling a punk duck

Here is an original character I came up with sketching for a class one day.

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