Base Rig now with more hands!

I’ve edited the base rig model and added controls and low poly geometry for hands. You can download it here. Please only use this for your (and my) education. If you use the rig for anything other than playing around on your home system, please credit me. Do not use this for commercial work without my written permission. If you want to use this as a basis for your own rig, let me know @ test it out and please give me feedback on how I can make it better.

the added controls are as follows:

1. L/RfingersCTRL – controls the bending of the base finger joints on the Z axis as well as the spread of the fingers on the Y axis.
2. thumbCTRL – controls the bending of the thumb using all three axises
3. indexCTRL to pinkyCTRL – controls the bending of the fingers separately.Can be used in conjunction with the LfingersCTRL

For the interested, watch this space for descriptions of how I used expressions to handle the FK animation via control curves. You can download the model for educational and testing purposes only. Let me know what is broken and I will fix it! Let me know what is great and I will incorporate it into my future rigs. Discuss!

Creative Commons License by Jamal Obi Sullivan is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.

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Shapeways prints ordered

I recently prepared three models for printing via shapeways.

the Big Blue Boy Scout from Jamal Sullivan on Vimeo.

version of the joker from Jamal Sullivan on Vimeo.

punk duck full model from Jamal Sullivan on Vimeo.

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the Big Blue Boy Scout part 2

The modeling for this character is complete! You can see a turntable of the model here:

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Vail Film Festival 2012

I recently had occassion to attend the Vail Film Festival. I created the animated pre-roll of the festival logo and sponsors.
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the Big Blue Boy Scout

supes and his cape

I’m modeling a very familiar character for a 3D fan film, Superman, or as I’ve seen Batman call him “the big blue boy scout”. Here are a few images of the model in progress as well as a turntable of the current look of the model.
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Demo Reel 2012


This demo reel showcases some of the work I have been involved in. Unless otherwise indicated, I did all of the work presented. I work in 3D animation, primarily using Maya currently. I also am quite familiar with 3D Studio and to a lesser extent SoftImage XSI. I am extremely proficient in many of the Adobe Creative Suite applications.
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3d turntables on vimeo

I’ve posted some turntables of some models @ vimeo. I’ve embedded them here:

self portrait turntable from Jamal Sullivan on Vimeo. Details »

Modeling a punk duck

Here is an original character I came up with sketching for a class one day.

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