I’ve edited the base rig model and added controls and low poly geometry for hands. You can download it here. Please only use this for your (and my) education. If you use the rig for anything other than playing around on your home system, please credit me. Do not use this for commercial work without my written permission. If you want to use this as a basis for your own rig, let me know @ jamal@jsulli.com. test it out and please give me feedback on how I can make it better.
the added controls are as follows:
1. L/RfingersCTRL – controls the bending of the base finger joints on the Z axis as well as the spread of the fingers on the Y axis.
2. thumbCTRL – controls the bending of the thumb using all three axises
3. indexCTRL to pinkyCTRL – controls the bending of the fingers separately.Can be used in conjunction with the LfingersCTRL
For the interested, watch this space for descriptions of how I used expressions to handle the FK animation via control curves. You can download the model for educational and testing purposes only. Let me know what is broken and I will fix it! Let me know what is great and I will incorporate it into my future rigs. Discuss!
baserigHandsv03.ma by Jamal Obi Sullivan is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
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