3d Self Portrait Part 3 Zbrush edits


I’ve taken the self portrait model into zBrush and done some editing. Some preliminary painting as well as some sculpting to have a look at how hair would look on the model.


So there has only been a first pass at laying down local color. I haven’t edited any outputted textures in Photoshop. I haven’t begun dealing with specularity and displacement too much yet either. I have brought the model from zBrush to Maya without too much hassle, so I’m looking forward to creating a couple of nice renders there as well.

There are still glaring problems with the likeness, but if you don’t see them I won’t say anything. I’ll just fix them and show you the new edit.

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4 Comments »

  1. Charles says:

    It’ll be interesting to see how you handle your hair. I don’t think I’ve seen to many attempts at black hair in zbrush. Also aren’t your cheeks a bit wider than that?

  2. testjamal says:

    I’ve noticed the lack of black hair (other than dreadlocks and perfectly circular afros) in 3d in general as well. I think the next few characters I create will run the gamut of the black hair experience.

    And I think they(my cheeks) are wider as well as my ears being at a slightly different angle. My left ear is just slightly lower than the right. All these things shall be addressed in the near future.

  3. Charles says:

    First of all don’t knock the perfect Fro’s. I have fond memories of Afro Thunder. And also, look at how far you’ve come despite your terrible ear disfigurement… I ask you, where is your feel good biopic staring Will Smith?

    Also, also are you still at the same email?

  4. testjamal says:

    yes still at same email

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the Big Blue Boy Scout from Jamal Sullivan on Vimeo.

version of the joker from Jamal Sullivan on Vimeo.

punk duck full model from Jamal Sullivan on Vimeo.

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Downloads:
http://www.jsulli.com/videoFiles/demo2012.mp4
http://www.jsulli.com/videoFiles/demo2012.webm
http://www.jsulli.com/videoFiles/demo2012.ogv

This demo reel showcases some of the work I have been involved in. Unless otherwise indicated, I did all of the work presented. I work in 3D animation, primarily using Maya currently. I also am quite familiar with 3D Studio and to a lesser extent SoftImage XSI. I am extremely proficient in many of the Adobe Creative Suite applications.
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self portrait turntable from Jamal Sullivan on Vimeo. Details »

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